Earnest Cline's Ready Player One is beloved by both young adults and adults who are young at heart. If you loved its nostalgic, off-beat, action-packed, brand of science fiction fun, then you're sure to find something here to listen to. Happy browising!
(1995) Jonathan Lethem
In Jonathan Lethem's wryly funny second novel, we meet a young man named Chaos, who's living in a movie theater in post-apocalyptic Wyoming, drinking alcohol, and eating food out of cans.
(2002) Vivian Vande Velde
In the virtual reality game Heir Apparent, there are way too many ways to get killed--and Giannine seems to be finding them all. Which is a darn shame, because unless she can get the magic ring, locate the stolen treasure, answer the dwarf's dumb riddles, impress the head-chopping statue, charm the army of ghosts, fend off the barbarians, and defeat the man-eating dragon, she'll never win.
Insignia (Insignia #1)
(2012) SJ Kincaid
The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones.
Down and Out in the Magic Kingdom
(2003) Cory Doctorow
Welcome to Bitchun society, where all today’s commonplace problems have been solved: even death is a minor inconvenience, since one can make regular backups. Our hero has gone to Disneyland--his habit at times of major personal crisis--where he works for the ad-hocracy that runs the Haunted Mansion and the Hall of Presidents. It is a great honor to be working on the pinnacle of late-twentieth-century cultural and artistic achievement--Disneyland, that would be--and it inspires great loyalty. Our man begins feeling the pressure of change, however, after a cookie-cutter teenybopper shoots him dead for apparently no reason at all. Convinced that a new ad-hocracy on the block used his death to take over the Hall of Presidents, he vows to sabotage their plans and protect the sanctity of the Haunted Mansion. Thus begins a cycle of destruction and conflict with unexpected ramifications for the park--and his personal life. An excellent ride, entertaining and unpredictable. (Reviewed January 1, 2003) -- Regina Schroeder
The Eye of Minds (the Mortality Doctrine #1)
(2013) James Dashner
An all-new, edge-of-your seat adventure from James Dashner, the author of the New York Times bestselling Maze Runner series, The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
Mr. Penumbra's 24-Hour Bookstore
(2012) Robin Sloan
The Great Recession has shuffled Clay Jannon away from life as a San Francisco web-design drone and into the aisles of Mr. Penumbra’s 24-Hour Bookstore. But after a few days on the job, Clay discovers that the store is more curious than either its name or its gnomic owner might suggest. The bookstore’s secrets extend far beyond its walls.
(1992) Neal Stephenson
In reality, Hiro Protagonist delivers pizza for Uncle Enzo’s CosoNostra Pizza Inc., but in the Metaverse he’s a warrior prince. Plunging headlong into the enigma of a new computer virus that’s striking down hackers everywhere, he races along the neon-lit streets on a search-and-destroy mission for the shadowy virtual villain threatening to bring about infocalypse. Snow Crash is a mind-altering romp through a future America so bizarre, so outrageous…you’ll recognize it immediately.
(2012) John Scalzi
Enjoying his assignment with the xenobiology lab on board the prestigious Intrepid, ensign Andrew Dahl worries about casualties suffered by low-ranking officers during away missions before making a shocking discovery about the starship's actual purpose.
A Boy and His Bot
(2011) Daniel H. Wilson
When young Code falls down a hole while following a mysterious robotic insect, he lands in a world that defies all imagination. Everything in Mekhos is made from metal and circuitry, including the citizens-who happen to be robots. To find his way home, Code must first cross Mekhos's bizarre and dangerous landscape to reach the Beam Stalk. There, an artifact known as the Robonomicon is being guarded by an evil ruler who has plans to destroy Mekhos. Can Code free the Robonomicon, save the robots of Mekhos from impending doom, and still get himself back to Earth in time to catch the school bus? With its dazzling array of robots and futuristic gadgetry, this rollicking story will hold special appeal for boys and budding sci-fi lovers everywhere.